
Description
This plug-and-play package includes both the custom particle effects and the required Verse code to make it work flawlessly out of the box. The Effect: Upon eliminating a player or NPC, a trail of cubic energy flies from the target directly to the shooter, swirling around them before dissolving. Key Features: By default, the particles are small cubes designed to perfectly match and complement the built-in "Ballistic" elimination effect found in the UEFN Elimination Manager. Easily swap out the default cubes for your own custom 3D meshes, or adjust the included materials to fit your map's unique style. Works seamlessly on both real players and NPC. (Please refer to the attached images for detailed setup instructions!) Place the unzipped folder directly into your project's Content folder. If the files do not appear right away, please restart UEFN.
Type
VFX
Released
5/11/2026