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Verse code and UEFN material graphs, free to copy straight into your project. Material graphs paste directly into the material editor.
This is a module for time, can be used for live events etc. Created by Gorosuke (Twitter).
Toggles perspective from first to third person. Make sure to add this component to an entity in world, usually an entity named "GameManagementEntity" or something similar. Attach the necessary devices shown in the editables.
This is a framework for setting up persistence save data across different maps. Make sure to add the persistence component to an entity in the world, and attach the needed triggers.
This material will scale image up and down like image is breathing. You can control base scale, scale min and max plus speed.
In this verse device allows anyone interact with the button device and toggle light On/Off.