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This is material based fake light so it's much cheaper to render and handle by the engine compared to real light sources.
Would work perfectly for your Fortnightmare maps!
Of course it has limitations, such as no shadows and will "bleed" light through the wall if you place it overlapping on both sides.
What it allows to do:
Please note that one of the limitations is that you can't too much overlap meshes with this fake light or in overlapping areas it may start glow too much! So space them properly.
In few days I will release video tutorial as well. But if you don't want to wait or you want to support us you can buy it here!
Type
Materials
Released
9/22/2026